Category: El Dorado Canyon
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Design Diary: Deconstructing Morality in El Dorado Canyon
When I acquired the rights to El Dorado Canyon for KingMe Game Vault, one of my main goals for the 2nd Edition was a complete, ground-up art overhaul. Chief among the components needing visual reinvention were the Character Cards. The 1st Edition featured simple, playful silhouettes of meeple-shaped figures. That worked well enough to set…
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Archival Log: El Dorado Canyon
Retaining Graphical Art Services for El Dorado Canyon KingMe Game Vault formally announces the engagement of Amadeus Kauffold as the lead graphical artist for the El Dorado Canyon property. As part of our ongoing stewardship of this title, this phase of development focuses on the structural and functional aesthetics of the game. Amadeus Kauffold’s scope…
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Acquisition Announcement: El Dorado Canyon
KingMe Game Vault is proud to announce the acquisition of exclusive worldwide rights—including all implementation, publication, and merchandising—for Benjamin Weemes’ acclaimed indie design, El Dorado Canyon. As the foundational artifact in the KingMe Game Vault collection, this title represents the pinnacle of disciplined, independent tabletop architecture. Set on the volatile periphery of a late 19th-century…
